﻿using UnityEngine;

namespace Assets.AnimationPlayer.Scripts.Util
{
    public class YioksCallBack : MonoBehaviour
    {
        #region 回调函数
        public delegate void CallBackFun();
        public delegate void CallBackOneObj(object obj);
        public delegate void CallBackOneString(string str1);
        public delegate void CallBackTwoString(string str1, string str2);
        public delegate void CallBackThreeString(string str1, string str2, string str3);
        #endregion
    }
}